Electronic Games in Turkey are getting more popular; and nowadays most children, adolescents, and youth find themselves in front of computers and smartphones most of the time. Since many countries of the world are fighting the spread of the new Coronavirus, schools and universities in Turkey have switched to remote study.

Interest in electronic games in Turkey

Which has increased interest in electronic games and competitions dedicated to them. And representatives of the electronic games sector expect that the Turkish games market will exceed two billion dollars at the end of 2021, after its volume reached 1 Billion dollars at the end of 2020.

According to a report entitled “The Effects of the World Quarantine Days on the World of Games” recently published by the Turkish company “Next in Game”, electronic games downloads and courses increased by 30 percent during this period.

The number of instant players on the Steam platform, the largest distribution network for games, began to rise at the beginning of last March, exceeding 20 million players for the first time, registering an unprecedented number, which was reflected in the increase in sales of computers and game devices.

Electronic games have already reached large numbers, and the quarantine has accelerated their spread, adding that the games industry does not face the difficulties that many sectors face in adapting mobile technologies. Mobile and digital channels for its business.

Popular electronic games among Turkey’s children

The games vary between what is free, such as “Lol, Zeola, Fortnite, Apex and Babji,” and it is possible to distinguish in free games among other players, by buying features or signs for the game, and there are expensive games such as CSGo, and European Track Simulator “can be purchased via the Steam application and pay by credit card, before downloading the game to the device.”

The most popular games among Turkey’s children and youth are “Fullerant”, “Counter-Strike”, “FPS” fighting games, and strategic games such as “Lol” and “Risk”, in addition to sports such as “FIFA “Football Special.

About the duration of the games, it varies between 3 minutes and 60 minutes, depending on the player’s ability to continue, and any player you want to participate or talk to during the game can be invited, and some games can be communicated through the “Des Court” application, You can gift your friends a “knife” or you can vote for the best player from the game, and he will get a “safe” as a gift.

Time spent in electronic games by Turkey’s children

Because these games do not waste time and energy uselessly. Rather, they are training and establishing future work. iSport, for example, can secure financial returns and fame, if a live broadcast of Twitch is opened. The young Turkish man concludes that he faces difficulties and problems with his family “under the pretext that the games distract me from my lessons.”

Electronic games distract children from school because of the drainage of energy and potentials in it, and turn them into hostility and reduce their sociability, because children shorten their lives on mobile phones and computers.

Electronic games and Turkish kids’ health

Most kids tendencies of isolation have been strengthened as a result of playing for long hours, they avoid sometimes while visiting some relatives, and soon return to their rooms to play electronic, noting that fatigue appears on their face with black circles around their eyes.

Kids get transformed, after increasing playing and integrating into the electronic world, into a young men who are quick with everything, even by eating their food, and the growing nervous state in them, as well as evading them from mixing.

In conclusion, we must accept the habits of this generation and deal with them with caution, so that we do not lose our children if we leave them without supervision or exaggerate the pressure and intervention.

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By Ahmad